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Direct Input Problems

Started by Bagpuss Aug 1, 2001 at 11:45 AM 1 replies 400+ views
Original Post
Bagpuss
Bagpuss
Hi. A friend of mine sent me this problem which has me perplexed. Can anyone here shed any light ?
quote:
have a problem. currently working on the 3d-engine for the game. it uses opengl, direct3d and direct input. but if i implement the dinput.h and the dinput.lib and try to compile i get the errors in the dinput.obj: error link1002 external symbol not found GUID_SysKeyboard. but GUID_SysKeyboard is defined in dinput.h i downloaded the newest directx sdk 8.0 (about 45mb) +grrr+ but it still won´t work! the incredible thing is, if i include ddraw.h and ddraw.lib anything works correct... [/Quote] Can anyonehelp me, I''d appreciate it if they can at least point us in the right direction. Thanks
Julio
Julio
ya, that sounds like he either needs to include dxguid.lib or define, hmm, what was it. like #define somethingGUID. it''s in the dx docs.


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