Original Post
hi!
yesterday, for no apparent reason, i remembered a project i started (and abandoned) a long time ago: a boggle clone. The main problem I had with the game was this: how do can you make each board totally random, yet be able to check for words. I know how to make the board random, and how to see if that word actually is there, but how would you check to see if the player entered a real word? so that brings me to my question: is there any function inside a library/header file/code/etc... that could allow me to use the word entered in as a parameter, and returns wether the word exists? thanx,
~~KaMiKaZ~~