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MD3 importing source code

Started by zygote_mm Aug 7, 2001 at 12:39 PM 5 replies 1k views
Original Post
zygote_mm
zygote_mm
Hi chris, i have found an Excelent source code for importing Quake 3 MD3 models. I beleive it is freeware source, for i have not seen any copyrights or GPL''s. Please let PR support importing MD3 files, it should only take you 1/10''th of a second to port this to PR : ) http://www.loadrunner.cfxweb.net Let me know if you can/cant/dont want to : ) md3''s would be an excelent add in for PR, increasing its productivity by 10 fold and 4 score : ) Thanks, Mike
Peter Cunliffe
Peter Cunliffe
I agree. MD2''s are a bit low tech these days.


Thanks in advance for helping!
Petrovski
Thanks in advance for helping!Petrovski
ChrisE
ChrisE
Started working on it last night. Should see some results by the end of today.
Author of Power Render (http:/www.powerrender.com)
Peter Cunliffe
Peter Cunliffe
Thanks Chris, you are too good to us!

Thanks in advance for helping!
Petrovski
Thanks in advance for helping!Petrovski
Lonerunner
Lonerunner
Hi I am Lonerunner (the md3 load programmer)!

Can you give me some credit for md3 load code !!
Dr Pain
Dr Pain
Chris, did you ever get anywhere with this? Is it available yet?
ChrisE
ChrisE
I didn''t get it working 100%. I had the parts animating but links between didn''t have the right rotation.

The code still remains as part of CHR Edit, but I don''t think I''ll be finishing it due to the differences in the animation system used by MD3.

Author of Power Render (http:/www.powerrender.com)

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