Original Post
Ok, so I''m finished with my game, everything runs smooth and I''m satisfied with the result.
It''s time for alpha testing(It''s just Pong, but I like to keep things professional..).
But what happens?
On other computers, fps drop to under a quarter of what it did on my computer(even on my friends computer wich is identical to mine)!
The only computer on wich my game runs properly is mine(460mhz, 64mb ram)
Have anyone encountered anything like this before?
Does anyone know what I''m doing wrong?
The game is in win32, C++
Lalle