Original Post
I am looking for either commercial or an opensource solution that allows the users to create 3d models while online and edit them as well. Typically, it should have standard 3D primitives (points, lines, polylines, 3D faces) and allow editing operations that includes copy, move, rotate, delete, etc. It should also support snapping to 3D primitives for the purpose of creation and editing - such as snapping to t vertex and drag it to snap to another.
Can someone point to any resources that I can explore - I very well understand that there may not be an out of the box solution - but it is so tempting to think that there should be one because there are so many 3D modelers running on desktop out there.
Any help is greatly appreciated!
Kaarigar
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Can someone point to any resources that I can explore - I very well understand that there may not be an out of the box solution - but it is so tempting to think that there should be one because there are so many 3D modelers running on desktop out there.
Any help is greatly appreciated!
Kaarigar
=====================