i know, this is probably just another thread in a long row of model loader threads. I am searching for some model file parsing library.
It should be able to parse the most common formats for 3d objects, but it should not implement the data structures into which the data is stored after parsing. I want to do that myself for learning and experimental purposes.
A possible interface for the library i want could be that i register a bunch of callbacks, which are called by the library for every read vertex, normal, texture coordinate, face etc.
Another approach could be, that the library parses the data into internal data structures and then makes it available via some Get/Set methods.
Does someone know a library which is able to do things like that and could give me a hint? It would also be fine, if it is a more complex library, which can be used in the described way.
Greeting, Jost