Original Post
Reading the articles currently avilable in Gamedev, i noticed that dos programing is left behind. Now, i know that as time goes by dos is slowly disapearing ... but its time is not up yet...
Also, i have read a number of articles on tile based games, and i most say they lack a connection between the baisic tile engine and the rest of the game, some of them offer ideas that are simply impossible to implement on a larger scale...
i belive that an article on tile games, with a wider view could really help.
Also, i have read a number of articles on tile based games, and i most say they lack a connection between the baisic tile engine and the rest of the game, some of them offer ideas that are simply impossible to implement on a larger scale...
i belive that an article on tile games, with a wider view could really help.
- Tpr