Original Post
Hi anybody! I want to create dynamic convex mesh.
When I created convex mesh using NVIDIA PhysX SDK with positive value of 'mass', in simulation I got some incorect result (objects moves but not rotates like kinematic).
When I created convex mesh with negative value of 'mass', it works correctly but PhysX SDK reports the error messages with "Actor.Mass should be positive";
Can anybody explain this ... and how to solve it.
When I created convex mesh using NVIDIA PhysX SDK with positive value of 'mass', in simulation I got some incorect result (objects moves but not rotates like kinematic).
When I created convex mesh with negative value of 'mass', it works correctly but PhysX SDK reports the error messages with "Actor.Mass should be positive";
Can anybody explain this ... and how to solve it.