Original Post
For Java, but maybe for another language too.
Actually not a library but really alternative to a database.
So just make all the objects you need to save serializable.
There must be an object that contains all the objects you need to save.
And than just in some few strings of code you can save all the data to a single file or load from one.
I use this trick in my browser game.
Actually not a library but really alternative to a database.
So just make all the objects you need to save serializable.
There must be an object that contains all the objects you need to save.
And than just in some few strings of code you can save all the data to a single file or load from one.
I use this trick in my browser game.