Original Post
This isn't a C++ vs C# thread, I have come to the conclusion that if one wants to be a professional game developer C/C++ is the way to go. What I would like to know is if anyone used XNA while learning C++...
I know little of C++ and a bit of C# so I thought XNA would suppress my hunger for building prototypes while I get the basics of C++, opinions welcome!
I know little of C++ and a bit of C# so I thought XNA would suppress my hunger for building prototypes while I get the basics of C++, opinions welcome!