Original Post
Hi. I''m trying to figure out how to move around my 3d world and also place my object and move them independently of the camera...and also without using gluLookAt
Can anyone help ?
Precision : If you could enlighten me with how to use glPushMatrix and glPopMatrix and also what is the proper order to draw and transfom( rotate and translate ) object in the 3d world I would be pleased !
I need the logic of the camera and the object.
Thanks alot