Original Post
Team name:
[None yet]
Project name:
Simerge
Brief description:
Simerge is an Elite inspired game. It's a space simulator of mixed genres. Beside classical spaceflights the major features are 1st/3rd person perspective and seamless planetary flights. It is concepted as a sandbox style game where the player will be able to interact with countless different NPCs living in a dynamic universe. He will be able to trade, build diverse structures (including own facilities and marketplaces) and command an entire fleet. In addition, combat in space and on ground will be an essential gameplay element. The game has already been some years under development and keeps growing with new contributions.
Target aim:
Opensource under GPL licence
Compensation:
As the project is opensource we can't offer any payment. Of course, any contribution will be listed in the credits.
Technology:
Simerge is running on Windows and Linux. Used language is C++. For Graphics the engine uses OpenGL. Other libraries are only at low level like cal3d, OpenAL, DevIL, ...
Quake3 BSP levels and 3DGS maps are supported. A basical support for Halflife 2 BSP is planned.
Talent needed:
People should be interested in making games. That's a must have ;)
Currently we search for
(FILLED)1 x Programmer (C ++)
1 x Game designer + story writer
1 x Quake Map designer
1 x Texture artist
1 x Concept artist
Team structure:
We are
4 Programmers
1 Model artist
My role: I'm founder of this project. Also I do programming and coordinate all development.
Website:
http://www.simerge.com/
http://sourceforge.net/projects/simergegame/ (Source at SVN)
Contacts:
Email: alesto -AT- simerge -DOT- com
Previous Work by Team:
Team is founded a month ago, so none.
Additional Info:
Videos:
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Screenshots:



More can be found at our website blog.
NOTICE: Please note that some screennshots use assets from other games for testing purpose. They aren't included in the opensource release. More infos about their sources are on the website.
Feedback:
ANY
[Edited by - razorjack on September 29, 2010 11:03:55 AM]
[None yet]
Project name:
Simerge
Brief description:
Simerge is an Elite inspired game. It's a space simulator of mixed genres. Beside classical spaceflights the major features are 1st/3rd person perspective and seamless planetary flights. It is concepted as a sandbox style game where the player will be able to interact with countless different NPCs living in a dynamic universe. He will be able to trade, build diverse structures (including own facilities and marketplaces) and command an entire fleet. In addition, combat in space and on ground will be an essential gameplay element. The game has already been some years under development and keeps growing with new contributions.
Target aim:
Opensource under GPL licence
Compensation:
As the project is opensource we can't offer any payment. Of course, any contribution will be listed in the credits.
Technology:
Simerge is running on Windows and Linux. Used language is C++. For Graphics the engine uses OpenGL. Other libraries are only at low level like cal3d, OpenAL, DevIL, ...
Quake3 BSP levels and 3DGS maps are supported. A basical support for Halflife 2 BSP is planned.
Talent needed:
People should be interested in making games. That's a must have ;)
Currently we search for
(FILLED)1 x Programmer (C ++)
1 x Game designer + story writer
1 x Quake Map designer
1 x Texture artist
1 x Concept artist
Team structure:
We are
4 Programmers
1 Model artist
My role: I'm founder of this project. Also I do programming and coordinate all development.
Website:
http://www.simerge.com/
http://sourceforge.net/projects/simergegame/ (Source at SVN)
Contacts:
Email: alesto -AT- simerge -DOT- com
Previous Work by Team:
Team is founded a month ago, so none.
Additional Info:
Videos:
">
">
">
Screenshots:



More can be found at our website blog.
NOTICE: Please note that some screennshots use assets from other games for testing purpose. They aren't included in the opensource release. More infos about their sources are on the website.
Feedback:
ANY
[Edited by - razorjack on September 29, 2010 11:03:55 AM]