Skip to main content
gamedev.net
🔒 Locked

Alfont

Started by Arith 0 replies 800+ views
Original Post
Arith
Arith
So I'm working on another one of my projects. Developing on windows 7, using dev-cpp with alleg44 and alfont (the latest version I could get my hands on 2.0.9 if I recall)

The game works flawlessly on windows 7. However, if you bring it into xp, the thing crashes right away. Crash report suggests it fails at msvcrt.dll. I have tried updating my c runtime libs, to no avail. Happens on all xp machines (tested on 3 or so) I've also tried building the game on an xp machine with the same results. Also tried static and dll version as a last ditch resort. Nothing is helping at all.

So, I was wondering if anyone out there has come across this, or has any insight. I've scoured the internet for what seems like days with no headway. In fact relatively speaking, there's not much out there at all concerning alfont. I'm not exactly up for replacing the lib because I've designed quite a bit of code to drive a font database and is deeply ingrained in the game.

Help?

Arith

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.