Original Post
Hello.
I have a problem with importing a model with textures.
Using COLLADA, after exporting from 3ds, after importing the UV coordinates, the texture of the object is not mapped properly.
After a long time I realized that the object appears as if there was a check on the coordinate V of the "V tile flip" , that on 3ds help has this definition: "Reverses the direction of the map along the specified axis" and the axis is that of coordinated V.
Thank you.
this is the form of the tile V tile flip:
http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/index.html?url=./files/WSf742dab04106313366400bf6112a1cea097-7e9d.htm,topicNumber=d0e95450
I have a problem with importing a model with textures.
Using COLLADA, after exporting from 3ds, after importing the UV coordinates, the texture of the object is not mapped properly.
After a long time I realized that the object appears as if there was a check on the coordinate V of the "V tile flip" , that on 3ds help has this definition: "Reverses the direction of the map along the specified axis" and the axis is that of coordinated V.
Thank you.
this is the form of the tile V tile flip:
http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/index.html?url=./files/WSf742dab04106313366400bf6112a1cea097-7e9d.htm,topicNumber=d0e95450