Original Post
Hi
If your program closes without Releasing (->Release) objects like the device, textures, vertex buffers, will you get a permanent leak even if your process is closed? Or will Windows manage all remaining directx buffers to be released (also from the video card memory)?
Thanks
If your program closes without Releasing (->Release) objects like the device, textures, vertex buffers, will you get a permanent leak even if your process is closed? Or will Windows manage all remaining directx buffers to be released (also from the video card memory)?
Thanks