I want to render only one pixel of the screen (or whatever is the smallest render target size), the one below the mouse cursor (for picking).
Unfortunately i'm not sure how to set this up correctly.
Setting up the render target is no problem ;-) How about view matrix, view port etc.?
Anyone know off the top of the head?
edit: maybe i could abuse one of my fullscreen render targets for this, but how can i transfer only single pixel from the render target to the cpu?