Original Post
My brother and me are huge fans of Magic the Gathering, but the problem is that he lives in Africa most of the time, so playing becomes difficult, so that's why I started on making my own software for the game in xna.
Progress is going smoothly, and it's almost playready, but now I encounter the task for making multiplayer, so my brother and I can play it against each other.
Now, I don't have any experience in multiplayer programming or setting up servers. So that's why I came here to ask, which would be the best way for setting up online multiplayer, and how (in c#).
Thank you in advance
Progress is going smoothly, and it's almost playready, but now I encounter the task for making multiplayer, so my brother and I can play it against each other.
Now, I don't have any experience in multiplayer programming or setting up servers. So that's why I came here to ask, which would be the best way for setting up online multiplayer, and how (in c#).
Thank you in advance