Original Post
I tried asking this on the official Physx forums, but those are dead apparently.
I'm currently trying to learn Physx (along with Directx and becoming more familiar with C++). I'm a first year student of Game Design so my programming isn't fantastic yet, but I pick things up pretty quick.
I worked through the first tutorial or so that came with the SDK, although finding it unclear sometimes, I felt confident that I understood what I read...
Until I looked at the sample code and found it differs quite a bit from what was actually written in the tutorial. So I was wondering if anyone knows of any other tutorials that are maybe a little bit more.... reliable? If not, any other advice would be very much appreciated.
[Edited by - Fellshadow on September 28, 2010 6:19:50 AM]
I'm currently trying to learn Physx (along with Directx and becoming more familiar with C++). I'm a first year student of Game Design so my programming isn't fantastic yet, but I pick things up pretty quick.
I worked through the first tutorial or so that came with the SDK, although finding it unclear sometimes, I felt confident that I understood what I read...
Until I looked at the sample code and found it differs quite a bit from what was actually written in the tutorial. So I was wondering if anyone knows of any other tutorials that are maybe a little bit more.... reliable? If not, any other advice would be very much appreciated.
[Edited by - Fellshadow on September 28, 2010 6:19:50 AM]