Skip to main content
gamedev.net
🔒 Locked

multiple windows SDL

Started by cashd 0 replies 1.4k views
Original Post
cashd
cashd
i must multiple windows in my computer game
so the question is what i can to do for make it?
i know there is 1.3 version but still got much bugs there
but i can use in openGL and SDL right?
so my question is if i can use openGL for make the multiple windows?
and if not can i use directX too ?
need answer

thx
TTK-Bandit
TTK-Bandit
>i must multiple windows in my computer game
>so the question is what i can to do for make it?

What platforms do you want to cover ?
If it's just win32 for now, you could give Gloot a try.
Linux and Mac support is planned, but not ready yet.

>i know there is 1.3 version but still got much bugs there
>but i can use in openGL and SDL right?

never used sdl 1.3, but afaik the multiple window support is already done.
Not sure how stable SDL 1.3 already is tho.

>so my question is if i can use openGL for make the multiple windows?

OpenGL does not have a problem with multiple windows. You just need a window toolkit that supports it.
You might wanna check out SFML, they have had multiple windows for a while now, so they should be quite stable.

>and if not can i use directX too ?

not with SDL I think.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.