Original Post
Is there a single 'standard' solution here, from back in the days before everything was polygons? If your level is quite complicated, it doesn't actually seem that simple to get smooth run+jump motion, etc.
Since the genre has been around so long I imagine virtually every question has been solved, but it's not a type of game I've worked on before and I'd rather learn from others' mistakes over the years/decades.
Since the genre has been around so long I imagine virtually every question has been solved, but it's not a type of game I've worked on before and I'd rather learn from others' mistakes over the years/decades.