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Low poly, low textures, Do I cartoonify or try realistic textures?

Started by daveodonoghue Oct 25, 2010 at 12:29 AM 0 replies 1.6k views
Original Post
daveodonoghue
daveodonoghue
Here's some background before the question:

I'm developing a game that is action-puzzle orientated but it uses a real-life theme (destruction derby). The game is not a destruction derby game, it's more of a novelty game involving the player trying to do stunts/tricks and generally smashing things up. I've used real-life objects but I oversize them to make them comical...

Also, it's for the iphone so I don't have lots of room for lighting effects etc.

Here's the question:

Would you prefer to see crisp, colourful cartoon graphics or try to create as realistic graphics as possible? (eg, RealRacing or 2XL Offroad)

I know cartoon graphics will look cleaner but damage/explosions/sparks looks better with realistic graphics.

What you think?
abstractionline
abstractionline
Something in the middle. Take a look at some of the animations on Aniboom, like The Cold Rush (http://www.aniboom.com/animation-video/284868/THE-COLD-RUSH/). It uses fairly detailed textures while at the same time being clean and stylised (especially the forms). Realistic explosions would fit right in with that art style along with your oversized props.

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