D3DXVECTOR3 pos;
D3DXVECTOR4 color;
D3DXVECTOR2 texCoord;
and then compile and run it. You will see some very strange graphical glitches and I have no idea why or how to fix it. Can anyone help? Thanks.
If you don't want to load up the project, this is what you see: http://imgur.com/W4Qbj.png
It's meant to be a cube.