Original Post
As we are running the our game, at the time of loading the game , it is capturing 60% of the memory. but after that it still increasing the RAM memory.Even if we do not play the game after loading screen.
And the main problem i am getting, after 30min the RAM is getting overflown with 90% of its space and the game is crashing.
We are unable to understand the problem in our code.Even we have reduced the no. of textures, sound, polycounts.
We need your help......
And the main problem i am getting, after 30min the RAM is getting overflown with 90% of its space and the game is crashing.
We are unable to understand the problem in our code.Even we have reduced the no. of textures, sound, polycounts.
We need your help......