Emphasis: The difference in definition is not just a 'simple' difference. It is a defect in the definition. If you ask lay people who have never asked to define stories and conflicts, and you ask them, "could there be a story with no conflict?" The popular answer would be 'Yes'. It is only to the ones that have somewhat studied stories that are crippled by the defective definition into calling something that isn't conflict a 'conflict', and reject compositions that are considered stories otherwise in order to satisfy a defective definition.
I never called it a "simple difference", though I won't insult you by pointing out the substantial difference in the words "simple" and "simply". Also, are you not committing a logical fallacy by using popular opinion to validate a claim? Especially when you're restricting the sample size to suit your needs (by only asking those who have not studied these things or been asked to define them). I could ask a group of racist, white individuals if other ethnic groups had less capacity for thought, and the popular answer could be "yes", too. But those neurologists who have been crippled by the study of the brain might disagree. Not to mention that you do not do anything to show - rather, to prove - that that the popular answer would be "yes". It could be "no". Or "leave me alone, I don't want to answer your question". That is not the precise logical efficacy you claim to seek.
Further, who is calling something that isn't a conflict a conflict? Who is rejecting compositions?
Emphasis: It is not difficult when you see consider the implication of your definition. According to which, a conflict exists only if there is an actor that acts toward a need. However you have the assumption that a need must exist for a story. That is another defect in the reasoning. What you see here is that the word 'conflict' as you are using it, is not used as a classification word but a placeholder.
Analogy:
x + 3 = 5
In the above, x is a placeholder for a number. 'x' represents a number but it itself is not a type of number (i.e. real, complex, integer, irrational, etc...). 'Conflict' is a classifier word that is being wrongfully used as a placeholder word. It is a definition defect, just as if you call 'x' 'an integer' instead of a 'variable'. I think the cause of this defect is that the people who analyzed stories had no foresight. Just as what would happen if 'x' was named when the world only knew about integers.
Emphasis: Sadly according to the same analogy, what you call 'literary merit' only amounts to the level of integer algebra; and people would say there is no other valid or interesting mathematical compositions, because "if math has no x, it would just be 3 = 5, and that is nonsense."
That is, until someone shows up and say, "what about infinite sums?" "That is preposterous, you can't write an infinitely long equation." "That's right, you can't--but you can still sum it."
Here I'm lost for a variety of reasons. The first is that I did not offer a definition of conflict, merely explained two examples. Nor did I say that a need must exist for a story. I also don't think you succeeded in fully fleshing out that analogy. An analogy is meant to draw parallels, yet you only offer a parallel between "x" and "conflict"? An appropriate analogy can show similarities or a comparison between a heart and a pump. But you cannot say a heart is like (or analogous to) an entire water distribution network, despite the fact that this system/entity includes a pump. Accordingly, what you offer is not an analogy (you do not complete the system in which "conflict" resides with respect to the mathematical system you strive to make analogous).
Because of this, your subsequent use of the "analogy" breaks down, which means what you wrote in the second "Emphasis" quoted above is operating on a defective analogy and not applicable.
I find issues with your whole notion of trying to make the word "story" analogous to an expression in mathematics, also, specifically in respect to your attempts to make stories with conflict comparable to only integer algebra. An indefinite integral, for example, represents a number but is not inherently any type of number (it could be natural, rational, whole, integer, irrational, etc.). So, by
your own logic, why not create a mathematic expression in which the word "conflict", as
you claim I define it despite the fact that I did not offer a definition, is analogous to an indefinite integral? Suddenly, stories with conflict are at least calculus level math. Further, you claim that "people would say there is no other valid...", but what of compositions of a more elementary level? Would 2 + 3 = 5 suddenly be dismissed, even if we never advanced past the concept of x + 3 = 5? Then again, this last paragraph is criticism of an argument that operates on an accepted analogy that is defunct, so I guess this criticism is unnecessary.
Emphasis 2: Game story without conflict is not a cutback--it is a change of design requirement.
Emphasis: If I ask whether shoes can have no shoelaces your answer would be that it is impossible because the shoe will fall off. When you think properly about this type of discussion, you cannot just think about what happens if you take an existing story and erase one of its component. You have to think about it from the ground up, how to construct it so that it can stand up without that component. The mindset you need to have is not to see 'without conflict' as a subtraction of feature (a cutback), but as a design requirement. You need to stop starting your thoughts with shoes with shoelaces.
This is another instance of unfounded assumption. I often wear shoes without shoelaces, in fact, so my answer certainly would
not be that such a shoe was impossible. As for the rest of your claims, I realize(d) that. I never considered "without conflict" as subtraction, nor do I understand why you're assuming I did. All I stated in the portion you replied to is that designing a game without conflict
could prove difficult and that most games are predicated on conflict. Are you telling me that you disagree with this?
Emphasis: I don't know how you feel about it, but as I post I just keep discovering the gap between the concept I equipped on myself for the discussion and what other posters had equipped on themselves. I use the word 'equip' because I don't believe that you don't know the concepts that I mentioned or listed. You already know them, you just didn't think of using it in this context. It is like going to a work party without bring hammers and tools but brought beer only. I can tell you that you need a hammer, and if you accept that it is the type of work party that needs hammer, you could get it and I would not need to explain what a hammer is (this was why I listed the concepts and asked whether an explanation is needed).
I hope that it sheds a little more light on what type of work party this is. This is not the type where you come with beer and hang out. You are here to design and make something. Can you identify the object that this work party is supposed to develop? If you think about it and realizes that you need a pencil and drafting paper, then you are on the right track.
Don't take this too seriously, but why would someone show up to a work party with a hammer and other tools? As far as I know, a work party is a party which takes place either at work or with people one works with, but does not include work (while I actually found one definition for "work party", which was merely "a group of workmen", which does not inherently include any partying). Was that your intent? In which case, you're admitting that there are multiple definitions of a work party? Just like there could be multiple definitions of a story? Because I don't recall anyone coming in here and challenging you by offering the claim "A story is only an entity with conflict"... Maybe that whole last part was just lost on me because I don't attend work parties, nor would I bring beer or tools to one if I did (though I would bring tools if I was asked to, but I would not buy beer for someone else's work party unless I was being compensated...)
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Hopefully I managed to argue points or what have you more inline with what you were expecting or wanting. However, I have to delve back into the realm of subjectivity for a moment, too.
I think there is something to be said in defense of "defective definitions". If I go to an auto repair shop and ask for a new windshield and they install concrete across the front of my vehicle, which is a "windshield" by definition (something with the properties to shield an object from wind), is it not reasonable for me to become angry? Or is it okay for them to have done so because I did not qualify, precisely, what kind of windshield I desired? By the same token, just because someone can write a story with no conflict, that doesn't
inherently make it any more interesting, nor will it likely satisfy expectations. For example, if a publisher wants you to write a new short story, and you submit to them a piece entirely free of conflict about a man going about the humdrum activities of his daily life with absolutely no further semblance of subtext or anything, I don't think you're likely to get a positive response. Does different for the sake of different have merit besides being different?
Though, really, the point is that the term "story" works for us when we're describing something with conflict because it is still applicable in such a situation. Further, I don't know that anyone would argue that something without conflict isn't a story, as you seem to be implying people are doing at epidemic rates (though they might offer that it is not a very good or interesting story, which can't be objected to objectively). I mean, do you concede that some words have multiple definitions, depending on context? In which case, why can we not claim (not that I'm doing so) that a composition without conflict is not a story as we are contextually using the term (or maybe that's the matter at hand)? Does context matter so little to you in respect to linguistics and language? What we seem to be discussing is a case of exclusion (that is, you basically seem to think it incorrect for anyone to consider something free of conflict as a non-story, regardless of context), but what about cases of inclusion? Is it so terribly incorrect to contextually dismiss something like a story without conflict as a "story", but then accept "pizza" as a member of the group which "pie" describes or "guitar" as a member of which the group "ax" describes? Just curious about the reverse instances, I guess, but maybe I'm being too tangential (and not thinking out that last argument very clearly, either. Forgive me, it's late, and I feel this last paragraph is all too muddled and ineffective).
Again, all of this is more on the subjective side. Can you perhaps illuminate us with some examples of "compositions" across any medium that are completely devoid of conflict, yet still interesting? This is genuine curiosity and perhaps straying too far from your intent with this thread, but examples are equally helpful ways of getting your points across, so they may assist the rest of us in understanding your intent further more than hypothetical and theoretical claims. Again, just a thought. If this last part of my reply doesn't jive with the rest of the thread, feel free to dismiss it.
Published writer with a background in journalism looking for experience in game writing.