Original Post
I wrote my engine some time ago, and used the .X format to import animated character models. My artist is wanting to move away from this approach and would rather I be able to import motion capture files or some newer standard. I don't have time to write my own converter.
What format is best that has great example code available for C++ using the DX 9.0 SDK?
Thanks!
What format is best that has great example code available for C++ using the DX 9.0 SDK?
Thanks!