All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
37
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to For Beginners
.mm vs .m
For Beginners
Started by
ms75214
February 22, 2011 04:36 PM
0
comments, last by
kilah
13 years, 2 months ago
ms75214
143
Author
February 22, 2011 04:36 PM
i'm trying to learn programming on mac - can someone tell me the difference between .m files and .mm?
Cancel
Save
Advertisement
kilah
514
February 22, 2011 04:54 PM
.m = Objectve-C
.mm = Objectve-C++
Xcode compiler will not recognize C++ on a .m file.
Cheers.
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Can AI Tools Streamline Game Development?
For Beginners
Avoiding other units without using pathfinding
General and Gameplay Programming
I need help about my client netcode
Networking and Multiplayer
Quake 1 source code triangle rasterization
General and Gameplay Programming
ARM64 Native Calling Convention Return Issue on Apple Silicon
AngelCode
How to build race game
For Beginners
Advertisement
Recommended Tutorials
Real-Time Cartoon Rendering with Direct-X 8.0 Hardware
Graphics and GPU Programming
Demo Night V
Event Coverage
Interview with Eric Christensen, Senior Programmer
Interviews
GameDev.net Posting Guidelines
Archive
Real Time Cloth Simulation with B-spline Surfaces
Graphics and GPU Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top