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webgl

Started by giugio 0 replies 650+ views
Original Post
giugio
giugio
Hello.
I'm trying to experiment webgl , and there is a problem of loading time.
What are the methods for speed up the loading of a scene in json already created from a sketchup model ?
The scene is a tree rappresentation of the meshes , nodes and materials in a scketchup files.
I import the meshes in c++ and created a json file that describes the scene of the file.
I read about:
1)create a bytestream and send the objects(the json file) to the client machine how?
2)how i send all the textures to the client , can i zip all and do the importation from js on the client then unzip all?
Thanks

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