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Practical Morphological Anti-Aliasing (MLAA) source code

Started by IrYoKu1 Mar 17, 2011 at 10:44 PM 1 replies 3.2k views
Original Post
IrYoKu1
IrYoKu1
Hey guys!

As promised, we finally released the source code, in tandem with the book release:
http://www.iryoku.com/mlaa/

Any comments, optimizations and suggestions are welcome :-)

Hope you like it!
Jorge
Aqua Costa
Aqua Costa

Hey guys!

As promised, we finally released the source code, in tandem with the book release:
http://www.iryoku.com/mlaa/

Any comments, optimizations and suggestions are welcome :-)

Hope you like it!
Jorge


I just have to say, good work and thanks
zedz
zedz
nice one mate, I had a go at naively writing a MLAA renderer about a year ago (or whenever info first became available) visually it looked good, but speedwise it sucked balls (IIRC ~50msec on my nvidia 9500)
Less than 1msec is very very nice

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