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Build without SDK?
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If you want to use C# and Direct3D you have to use XNA (which is a framework, based on Microsoft .NET Framework 2.0, that allow you to create DirectX games).
Yes, that's what installing the SDK does.
Is it possible to build programs by putting the required .dll's .lib's .h and .c files in [a] directory?
If you want to use C# and Direct3D you have to use XNAThere's alternatives to XNA, like writing your own C++ glue layer, or using an existing one like SlimDX.
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