Original Post
I would like to know how are trees rendered... especially the leaves...
The trunk is a simple mesh right?
But what about the leaves? Are they a point list and converted in quads in the geometry shader? or also simple meshes?
Which are the recent techniques to render trees?
The trunk is a simple mesh right?
But what about the leaves? Are they a point list and converted in quads in the geometry shader? or also simple meshes?
Which are the recent techniques to render trees?