Original Post
Hi all,
I have a, perhaps, silly question for everyone. It may well be an opinion rather than anything factual but I'm very interested to see what others think/do about this.
As with a lot of folk who try and do game dev on some level I learnt a lot using tutorials. The first type of model I ever had loaded in to a "game" was an MD2 model. One thing that always confused me was that they were always scaled down to 20% of their actual size, and this was the case across the majority of the MD2 tutorials I looked at. Now I structured my "game" around the size of the models, keeping them at 20%, and then later I added support for MD5 models. I scaled these to be of similar size to the MD2's, otherwise everything else would've been out of proportion. I'm trying to make my "game" a bit more stable and keep things easy to use/expand and that is why I'm thinking of trying to remove this constant scaling.
So my question is.. is it bad practice to have ALL the models scaled in this fashion? I can see obvious issues when you want to do any per-poly/per-vertex checks.. as the original data will all be 5x bigger. Does anyone else do this? If so, why?
Thanks for reading!
I have a, perhaps, silly question for everyone. It may well be an opinion rather than anything factual but I'm very interested to see what others think/do about this.
As with a lot of folk who try and do game dev on some level I learnt a lot using tutorials. The first type of model I ever had loaded in to a "game" was an MD2 model. One thing that always confused me was that they were always scaled down to 20% of their actual size, and this was the case across the majority of the MD2 tutorials I looked at. Now I structured my "game" around the size of the models, keeping them at 20%, and then later I added support for MD5 models. I scaled these to be of similar size to the MD2's, otherwise everything else would've been out of proportion. I'm trying to make my "game" a bit more stable and keep things easy to use/expand and that is why I'm thinking of trying to remove this constant scaling.
So my question is.. is it bad practice to have ALL the models scaled in this fashion? I can see obvious issues when you want to do any per-poly/per-vertex checks.. as the original data will all be 5x bigger. Does anyone else do this? If so, why?
Thanks for reading!