Original Post
Hi,
What are the different technical approaches that needs to be considered while developing different Multiplayer games genre.
1) Like MMORPG, FPS and MMORTS may have different techinical aspects like MMORPG may opt for UDP(User datagram protocol) , FPS for UDP
and MMORTS for TCP(transmission control protocol).
Similarly what are the other factors which needs to be considered in its development.
2) What are the optimisation techniques used in multiplayer game programming
All suggestions are welcome
What are the different technical approaches that needs to be considered while developing different Multiplayer games genre.
1) Like MMORPG, FPS and MMORTS may have different techinical aspects like MMORPG may opt for UDP(User datagram protocol) , FPS for UDP
and MMORTS for TCP(transmission control protocol).
Similarly what are the other factors which needs to be considered in its development.
2) What are the optimisation techniques used in multiplayer game programming
All suggestions are welcome