Original Post
I was chillin on youtube and then I came across this.
In short it states that they can model a world using dots instead of polygons and that then the renderer only process the data that matches each pixel of the screen. So they can have a virtually endless world and only render the parts of it that correlates with each one of the pixels on the screen. They state that they do this by making use of a sort of a search engine that seeks for such dots.
Sound plausible and there is plenty of footage of it in this video.
In short it states that they can model a world using dots instead of polygons and that then the renderer only process the data that matches each pixel of the screen. So they can have a virtually endless world and only render the parts of it that correlates with each one of the pixels on the screen. They state that they do this by making use of a sort of a search engine that seeks for such dots.
Sound plausible and there is plenty of footage of it in this video.