Original Post
First off, here is a picture (I will explain in a sec)

(Note: This picture is concept only, I made the 2D graphics, and the 3D character shown.)
Ok, so obviously you can tell I am working on a GUI for a game (Derena). Well, basically this is going to be a Zune like menu system, and I have been researching for days, working on my own GUI system (and failing). So I figured I may as well try a GUI lib. I could not find any libs that were not completly bloated (CEGUI; which happens to be the most popular). [size="1"]pm me if you want more info on the game.
My question is... Are there any GUI libs for OpenGL that would be ideal for this style GUI? Preferably Multiplatform (If it isn't still post).
Thanks,
SFloyd

(Note: This picture is concept only, I made the 2D graphics, and the 3D character shown.)
Ok, so obviously you can tell I am working on a GUI for a game (Derena). Well, basically this is going to be a Zune like menu system, and I have been researching for days, working on my own GUI system (and failing). So I figured I may as well try a GUI lib. I could not find any libs that were not completly bloated (CEGUI; which happens to be the most popular). [size="1"]pm me if you want more info on the game.
My question is... Are there any GUI libs for OpenGL that would be ideal for this style GUI? Preferably Multiplatform (If it isn't still post).
Thanks,
SFloyd