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The GDNet Birthday thread

Started by Gaiiden Jun 15, 2011 at 2:37 PM 40 replies 24.1k views
Original Post
Gaiiden
Gaiiden
12 years ago, on June 15[sup]th[/sup] 1999 GameDev.net was launched. To get a more detailed look at the early history of the site and what came before check out the About Us page towards the bottom under the section "How did you create the site?"

We're almost a teenager! ;)

From myself and the rest of the GDNet Staff - thank you all for being such an awesome community and helping to keep us alive all these years - and hopefully for many more!!

Leave us a message below and let us know how GDNet has helped/influenced you these past 12 years and what you hope the site will be able to offer you in the years to come, or just a birthday message to make us feel all warm and fuzzy inside Either way we love you all and are excited for the coming years!
Drew Sikora
Executive Producer
GameDev.net
Bregma
Bregma
the cake is a lie
the cake is a lie
the cake is a lie
THE CAKE IS A LIE
Stephen M. Webb
Professional Free Software Developer
davepermen
davepermen
Happy birthday! It's great to have you around trough all those years.
If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia
My Page davepermen.net | My Music on Bandcamp and on Soundcloud
ildave1
ildave1
Sending a huge congrats your way! Happy Birthday!

This site was a huge motivational tool when I was getting started. The journals were invaluable and I met some fantastic developers that helped me see how things were done.
Gaiiden
Gaiiden
I'm liking every post I see in this thread.

Well ok. Not every post. Don't try it.
Drew Sikora
Executive Producer
GameDev.net
masha2
masha2
Happy Birthday and thanks to all - moderators and all members who helped a lot by answering my sometimes silly questions.
I've been visiting this site for some years and it's part of my everyday routine. When I feel down I usually go to the Lounge forum and there are always something
that makes me laugh.
Mayple
Mayple
I am still a new user here, but regardless, a site surviving over 5 years is amazing, but 12 years is a feat!
I usually just give my 2 cents, but since most of the people I meet are stubborn I give a 1$ so my advice isn't lost via exchange rate.

NEXUSKill
NEXUSKill
Lol, it was absolutely inevitable to pull the cake joke.

Happy birthday GDN!

GDN has been a great help both to solve specific problems and to freely discuss and exchange ideas of many different levels, from basic architecture design to development process practices.
I liked the idea of workshops on specific topics, regretably the last workshop I participated on got abandoned by the tutor.


I think GDN has a unique opportunity of establishing a public and updated knowledge base on most game development areas if the wiki and articles get better organized.

Screw technology secrets, everyone should either know or be easily able to learn how to start up DX or GL and put a model on the screen, creativity and innovation are about how you combine the different technologies into something fun, interesting or visually and auditivelly appealing. Sharing the know how of these technologies is the best way to have them improved and feed the growth of new ones.

Game making is godlike

LinkedIn profile: http://ar.linkedin.com/pub/andres-ricardo-chamarra/2a/28a/272


Gaiiden
Gaiiden

I think GDN has a unique opportunity of establishing a public and updated knowledge base on most game development areas if the wiki and articles get better organized.

yes yes yes!!

I'll state it right here right now that my work in the latter half of this year is getting the Wiki properly integrated into the site and tied into articles so that someone reading a featured article on graphics can find more (and possibly more up to date) info in the Wiki.
Drew Sikora
Executive Producer
GameDev.net
Gaiiden
Gaiiden
I liked that splash page...

[attachment=3224:splash.png]
Drew Sikora
Executive Producer
GameDev.net
?????????
?????????
I'm really new here, and joined this site just this year (although I did find times before).
Nonetheless, Happy 12th Birthday!!!

This site is a tremendous help for me as I am starting game development, THANK YOU!!!

wiz3kid
David D.
Moe
Moe

I liked that splash page...

[attachment=3224:splash.png]

If I remember correctly, wasn't there also a link to Flipcode on that same page? I sort of remember there being three things linked to from that page.

Man I'm getting old blink.gif
coldacid
coldacid
Happy freakin' birthday, GDNet! Here's to the past 12 years, and here's to a dozen more!
owl
owl
Happy birthday gdnet! Beyond all the things I've learned thanks to you, you've been a great company through very important moments of my life. And that makes you hard to forget!


My best wishes for you all!
[size="2"]I like the Walrus best.
owl
owl
OH AND CAEK FOR EVERYONE!!!

draft_lens6756612module55149792photo_1251856504pacman_game_cake.jpg


new-tetris-game-cake.jpg


video-game-controller-cake-21238790.jpg


500x_tempting-ps3-cake.jpg


wii_cake.jpg


nintendo-gameboy-cake-design.jpg


portalcube.png
[size="2"]I like the Walrus best.
szecs
szecs
Well, I'm still a newb, but thanks Gamedev for making me resemble a programmer and make me able to communicate in English (...).

Anyhoos, I didn't know we almost have the same birthday. It would be nice to meet you guys in real life too.

This thread is too much for my overly sentimental state right now :')

EDIT: "same birthday" WTF?? I meant almost the same date...
Gaiiden
Gaiiden
YAY OWL BROUGHT CAEK!!!
Drew Sikora
Executive Producer
GameDev.net
johnhattan
johnhattan
CAEK!

NOM NOM NOM!

1746387997_61a729e099_o.jpg
(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually

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