So it sounds to me fusion is a hybrid CPU/GPU chip.
It sounds like they have removed the overhead from switching back and forth between "compute" mode and normal graphics rendering mode.
They say "a pointer is a pointer" and you can pass a pointer allocated in the C++ code over to GPU code and the GPU can just dereference it directly. So it sounds like this is a unified memory architecture??
What do you think about this architecture? Do you think NVIDIA will follow it?
Do you think this gives the best graphics, or is it more optimized for general applications that want to easily use compute power of GPU.