Original Post
Hello .
I am developing a video game (screenshot), and have developed a web-based installer for it:

It currently uses libCURL to to download the game-data from HTTP/FTP sources. Because of the demand on servers, I am looking into adding p2p torrent support. Does anyone know of a good, bittorrent implementation? Preferably written in C and cross-platform with webseed support. A library that implements everything would be great if someone knows of one, but if none exist does anyone know a good torrent-protocol tutorial?
Thanks beforehand .
I am developing a video game (screenshot), and have developed a web-based installer for it:

It currently uses libCURL to to download the game-data from HTTP/FTP sources. Because of the demand on servers, I am looking into adding p2p torrent support. Does anyone know of a good, bittorrent implementation? Preferably written in C and cross-platform with webseed support. A library that implements everything would be great if someone knows of one, but if none exist does anyone know a good torrent-protocol tutorial?
Thanks beforehand .