Original Post
I am putting together a back end for a board game, I have a Game class.
My question is, what's the best practice to persist this game state?
My idea so far is to have a static GameManager that the GUI will contain, which will access ALL serialize game objects and present the player with each Game's title (Bill vs Ted).
Any idea?
Thanks.
My question is, what's the best practice to persist this game state?
My idea so far is to have a static GameManager that the GUI will contain, which will access ALL serialize game objects and present the player with each Game's title (Bill vs Ted).
Any idea?
Thanks.