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point light on terrain problem

Started by quaikohc2 Aug 15, 2011 at 2:03 PM 0 replies 700+ views
Original Post
quaikohc2
quaikohc2
hi

i'v got a problem with point lights in my deferred renderer (xna4), they look ok on models, but on terrain they look like this (lightning is not evenly distributed) :

http://imageshack.us/photo/my-images/88/screen0k.jpg/
http://imageshack.us/photo/my-images/8/screen1xgx.jpg/

(bigger bounding sphere represents light range, smaller - light center)

what can possibly be a problem here?

with regards
Przemek
Dawoodoz
Dawoodoz
Try showing the ground's normal as a color.
Make sure that you are following the phong illumination model.

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