Original Post
hi
i'v got a problem with point lights in my deferred renderer (xna4), they look ok on models, but on terrain they look like this (lightning is not evenly distributed) :
http://imageshack.us/photo/my-images/88/screen0k.jpg/
http://imageshack.us/photo/my-images/8/screen1xgx.jpg/
(bigger bounding sphere represents light range, smaller - light center)
what can possibly be a problem here?
with regards
Przemek
i'v got a problem with point lights in my deferred renderer (xna4), they look ok on models, but on terrain they look like this (lightning is not evenly distributed) :
http://imageshack.us/photo/my-images/88/screen0k.jpg/
http://imageshack.us/photo/my-images/8/screen1xgx.jpg/
(bigger bounding sphere represents light range, smaller - light center)
what can possibly be a problem here?
with regards
Przemek