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fbx sdk model loader

Started by knobby67 0 replies 1.6k views
Original Post
knobby67
knobby67
Hi All,
I have a question about autodesk fbx model loader sdk and am unsure what forum to ask on, hope this one is OK?

Anyway I'm running on the latest ubuntu 11.04, I've installed the sdk from the website, it compiled and installed OK. Then I went to compile one of the examples, however when I do so it reports gcc403 not found, checking the make file I see CC = gcc403, so I replaced gcc403 with just gcc, so it calls my standard compiler, (4.0.5 on ubuntu ), however not the examples report an error

make -f Makefile-x86-static


mkdir -p ../../obj/x86/release/Animation/
gcc -m32 -I../../include -I../../include/kbaselib -c main.cxx -o main.o
In file included from /usr/include/fbxfilesdk/components/libxml2-2.6.4/libxml.h:29:0,
from /usr/include/fbxfilesdk/kfbxio/kfbxiosettings.h:48,
from /usr/include/fbxfilesdk/kfbxio/kfbxexporter.h:44,
from /usr/include/fbxsdk.h:78,
from main.cxx:18:
/usr/include/fbxfilesdk/components/libxml2-2.6.4/include/libxml/xmlversion.h:329:22: fatal error: ansidecl.h: No such file or directory
compilation terminated.
make: *** [main.o] Error 1


So I'm guessing ansidecl.h is missing, however I'm having no luck finding where it should be or where to get it from. The documentation (as far as I can tell ) doesn't say to install any additional libs on a linux system.
Can anyone whose had any use experience with the sdk point me in the right direction.


Thanks in advance!

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