Original Post
I have developed a way that will make the frustrated ones cool down a little when playing RPG games.
This game is focused on having high stats and high magic in the first place. Meaning that there is no level up so players can easily defeat baddies. Also instead of learning magic gradually, the player can learn any sort of magic by reading any three magic books in the school library. But as the game progresses the player's health and magic decreases because of the story part of it. This way it becomes challenging because the lower the hp and magic as well as the stats will slightly be lowered to increase the difficulty.
In case you want to know the title of my project its called Enchanted Love. In the story all characters have feelings that they keep it as a secret which makes the story emotional.
The reason is that I feel the combat system is too cliche even for pokemon. And leveling up can be too frustrating and boring. So I want to avoid this so that players don't get frustrated and can involve more on solving puzzles and using any magic they want to face tougher monsters and bosses.
So how is it?
This game is focused on having high stats and high magic in the first place. Meaning that there is no level up so players can easily defeat baddies. Also instead of learning magic gradually, the player can learn any sort of magic by reading any three magic books in the school library. But as the game progresses the player's health and magic decreases because of the story part of it. This way it becomes challenging because the lower the hp and magic as well as the stats will slightly be lowered to increase the difficulty.
In case you want to know the title of my project its called Enchanted Love. In the story all characters have feelings that they keep it as a secret which makes the story emotional.
The reason is that I feel the combat system is too cliche even for pokemon. And leveling up can be too frustrating and boring. So I want to avoid this so that players don't get frustrated and can involve more on solving puzzles and using any magic they want to face tougher monsters and bosses.
So how is it?