Original Post
[font="Lucida Console"]Hello i have been working on shaders for a little while now reading the orange book but its just way to technical and i really need things simplified to grasp the concepts that's how i learn in general by interpretating technical and turning it into simplified in my head but this GLSL coding stuff is something else ,i even rit notes trying to understand it and coded alittle from it but wow.
Anyways i was hoping someone would be able to give me a simplified version or basic idea of how shaders work or could send me to a place where it is simplified and to learn it
Is it wrong to not like too much technicality's?
I have looked around on the net namingly the clockworkers,lighthouse,gl site, all sorts and the tutorials arnt working especially the clockworkers one i'm not shore about the other few because i was only looking on how to colorkey.
This is the closes i have found to helping me but it dont work it discards everything rather then select color i asked and my texture has red color on the background ,that color is red like in the example:
http://www.opengl.or...ers/discard.php
thanks in advance[/font]
Anyways i was hoping someone would be able to give me a simplified version or basic idea of how shaders work or could send me to a place where it is simplified and to learn it
Is it wrong to not like too much technicality's?
I have looked around on the net namingly the clockworkers,lighthouse,gl site, all sorts and the tutorials arnt working especially the clockworkers one i'm not shore about the other few because i was only looking on how to colorkey.
This is the closes i have found to helping me but it dont work it discards everything rather then select color i asked and my texture has red color on the background ,that color is red like in the example:
http://www.opengl.or...ers/discard.php
thanks in advance[/font]