Original Post
hello!
everytime i resize my window using dxut and dx11 i get the error message: "Direct3d has a non-zero reference count"
I know what this means and i found this http://www.gamedev.net/topic/544779-direct3ddxut-disable-resize-window/
but this doesnt helps me anyway. is this a bug in dxut or how can i handle it?
everytime i resize my window using dxut and dx11 i get the error message: "Direct3d has a non-zero reference count"
I know what this means and i found this http://www.gamedev.net/topic/544779-direct3ddxut-disable-resize-window/
but this doesnt helps me anyway. is this a bug in dxut or how can i handle it?