Original Post
i have a camera class which i can get the matrix from
i have a mirror class which i can get the matrix from
at the moment the mirror class just creates a texture from its facing vector
i would like to use the camera facing direction and the mirror facing direction to create a new matrix which would be used to create a texture from
i cant figure out the maths for it though any help please
i have a mirror class which i can get the matrix from
at the moment the mirror class just creates a texture from its facing vector
i would like to use the camera facing direction and the mirror facing direction to create a new matrix which would be used to create a texture from
i cant figure out the maths for it though any help please