Original Post
Hello everyone....greetings to fellow game developers !!!
I am new to the GameDev community. I have been working on games for quite some time now but very recently decided to switch to iOS game development from PC game development. I have been looking for good iOS game dev books which start with OpenGL ES basics. The two that I came across were iPhone 3d programming and iPhone Game Development, both published by O'Reilly. The second one was easier to understand but wasn't too systematic. The first one had all that I wanted but it takes a tough approach. Can anyone suggest some other good book which I could give a try?
I am new to the GameDev community. I have been working on games for quite some time now but very recently decided to switch to iOS game development from PC game development. I have been looking for good iOS game dev books which start with OpenGL ES basics. The two that I came across were iPhone 3d programming and iPhone Game Development, both published by O'Reilly. The second one was easier to understand but wasn't too systematic. The first one had all that I wanted but it takes a tough approach. Can anyone suggest some other good book which I could give a try?