Original Post
I would like to add turn based multi-player mode to my android game.
I am pretty proficient in network programming, so I could always write my own server.
On the other hand, I do not need the headache of server management.
I heard about Skiller and Openfeint.
Has anyone used them?
What is their pricing model (Do they charge me? Do they charge the player)? They both hide their licensing agreement pretty well.
Are there other frameworks you can recommend?
I am pretty proficient in network programming, so I could always write my own server.
On the other hand, I do not need the headache of server management.
I heard about Skiller and Openfeint.
Has anyone used them?
What is their pricing model (Do they charge me? Do they charge the player)? They both hide their licensing agreement pretty well.
Are there other frameworks you can recommend?