Original Post
Voxeliens is our first attempt at making a game based on our PolyVox voxel technology. It uses this library for representing the world, Ogre for rendering, and Qt for most other aspects (windowing, input, sound, etc).
The game is a retro-style arcade shooter, in which you defend your planet from waves of descending enemies. The gameplay is simple and fast paced as you battle your way through different environments using a variety of powerups. If you ever played any classic video games from 1978 then you will feel right at home with the mechanics ;-)
It is expected to be PC only – we will initially be targeting Windows but hope to bring it to Linux and possibly MacOS as well. It will be available for direct purchase through our website, and over time we hope to get it on to some indie game distribution services too. An exact release date has not yet been decided but it will be early 2012.
The main page for our studio/game is http://www.volumesoffun.com
Click here to view the iotd
The game is a retro-style arcade shooter, in which you defend your planet from waves of descending enemies. The gameplay is simple and fast paced as you battle your way through different environments using a variety of powerups. If you ever played any classic video games from 1978 then you will feel right at home with the mechanics ;-)
It is expected to be PC only – we will initially be targeting Windows but hope to bring it to Linux and possibly MacOS as well. It will be available for direct purchase through our website, and over time we hope to get it on to some indie game distribution services too. An exact release date has not yet been decided but it will be early 2012.
The main page for our studio/game is http://www.volumesoffun.com
Click here to view the iotd