Myosis
Brief description:
Myosis is a first-person Action-Horror game built in UDK by a team of three. We have been developing it for a few months now.
The game is set on an abandoned mining centre floating in the middle of the ocean. An attempt to harvest energy from the Oceans depths gone wrong. The protagonist, after a fateful storm, is plunged into a word of fear and uncertainty. Monsters of his own mind roam the corridors of the city that floats above the Ocean. Monsters that offer illusions of the future.
It’s up to the player to determine what is fact and fiction, using Light as a barrier to protect their mind as they move through horrific city, and later underwater mines levels in a daring attempt to reach the last remaining human aboard the project.
Along the way the protagonist will be plunged into his own memories and dreams; it’s up to the player to discern what’s real, and what is fantasy.
Target aim:
Retail. Distribution through Steam and other similar platforms.
Compensation:
You will be paid in royalties. Will be discussed privately with interested candidates.
Technology:
We are developing the game on the UDK.
Talent needed:
- Character Modeler - We have about two monsters to be modeled, as well as one human.
- Animator - Will need to animate the two monsters, one human, and first person hand rig.
Team structure:
Me - Level Design, Programming, 3D Modeling
Alex - Concept Art, Level Design
Dan - Writer, Designer
Website:
Grand-Games.com (Old website. Doesn't have any information on it)
Contacts:
michaelrbriganti@gmail.com
Previous Work by Team:
Our team has been developing with each other for the past 3-4 years.
Additional Info:
Relevant Concept Art:
Feedback:
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