Original Post
Basically I have done games in 2d .(DirectX)
Now I have to start with 3d. I am little confuse about where to start.
Just like in 2d we have developed pong at first then some games like Breakout, Asteroid, Space Invaders etc,
That is using by using sprites, basic 2d geometry,loading 2d images.
Now had followed some basics tutorials in 3d like drawing basics shapes, rotating,scaling,translating, camera how to project it to view and all that stuff.
Now I want to know how to make 3d scenes, First/Third Person camera ,Player models, making them moveable.
So can any tell me where I will get these tutorials or any book available for that with where I will begin with this above 3d stuff esp in DirectX.
Now I have to start with 3d. I am little confuse about where to start.
Just like in 2d we have developed pong at first then some games like Breakout, Asteroid, Space Invaders etc,
That is using by using sprites, basic 2d geometry,loading 2d images.
Now had followed some basics tutorials in 3d like drawing basics shapes, rotating,scaling,translating, camera how to project it to view and all that stuff.
Now I want to know how to make 3d scenes, First/Third Person camera ,Player models, making them moveable.
So can any tell me where I will get these tutorials or any book available for that with where I will begin with this above 3d stuff esp in DirectX.