Original Post
As with most people, I am getting sick of these teen dramas taking our favorite monsters and making them tame and whiny. I want to bring back the old school monsters and bring them into the 21st century. My idea for a game focuses around the two biggest victims of this latest craze, the vampires and werewolves. I would like to make the game into two stories, one from the point of view of each race. The story would take place in a dark city where the two races are fighting for power, when they hear rumblings of a big event about to occur that could change the tide of their war forever.
The vampires have long been sophisticated, charming and usually a position of power a.k.a. Dracula. Taking this into account I imagine the vampire race to be CEOs of a big corporation. In their large ebony skyscraper, with specially tinted windows for the sun (where they burn, not sparkle), overlooking their empire. They would have their hands in everything from blood banks and hospitals for food to Pharmaceutical companies. The elders run the companies as they would their coven. There is ranks that they all fall into. The player would be able to take the role of a low level female vampire that is having dreams of an unusual crack that is emitting a strange light. Her name is Rebecca Vespera, and she comes to the attention of the vampire elders, when she starts digging into the mystery behind her dreams. They believe Nazear, the god of darkness, chose her to bring forth his arrival. This brings her at odds of the other chosen one who is on a mission to release Nazear for his own purpose.
The werewolves have a pack mentality, they stick together no matter what. They are at their base, savage beasts, and as such they are not against getting dirty. They are deep in the criminal underground. Owning nightclubs and strip joints all across the city. They also have some men undercover in the police department so they can kill and operate their business free and clear. There is few alpha males in charge of different aspects of their business who work together begrudgingly for the better of their entire race. For when the moon is full they have human slaves who work hard for a chance to become a wolf. It is a dog eat dog world out there. The player takes control of a lone wolf who has wandered into town. He starts hearing Nazear's voice instructing him to unleash him from his cage. He comes at odds with the local pack and has to earn his way into their good graces while dealing with the voices.
The basics of the game is to choose what race you wanna play and work through the city doing jobs for your side trying to bring about Nazear. I was thinking for the 21st century we would need guns. This would be beneficial with the subject matter because humans shouldn't live after being shot with an entire clip. With these creatures they will not only be able to live but heal at a supernatural rate. Besides being an action game i would love to have some really memorable scary moments. They way I have outlined the story, I left the end open to being able to have sequels or have a satisfying ambiguity to it.
So what do you guys think about this?
The vampires have long been sophisticated, charming and usually a position of power a.k.a. Dracula. Taking this into account I imagine the vampire race to be CEOs of a big corporation. In their large ebony skyscraper, with specially tinted windows for the sun (where they burn, not sparkle), overlooking their empire. They would have their hands in everything from blood banks and hospitals for food to Pharmaceutical companies. The elders run the companies as they would their coven. There is ranks that they all fall into. The player would be able to take the role of a low level female vampire that is having dreams of an unusual crack that is emitting a strange light. Her name is Rebecca Vespera, and she comes to the attention of the vampire elders, when she starts digging into the mystery behind her dreams. They believe Nazear, the god of darkness, chose her to bring forth his arrival. This brings her at odds of the other chosen one who is on a mission to release Nazear for his own purpose.
The werewolves have a pack mentality, they stick together no matter what. They are at their base, savage beasts, and as such they are not against getting dirty. They are deep in the criminal underground. Owning nightclubs and strip joints all across the city. They also have some men undercover in the police department so they can kill and operate their business free and clear. There is few alpha males in charge of different aspects of their business who work together begrudgingly for the better of their entire race. For when the moon is full they have human slaves who work hard for a chance to become a wolf. It is a dog eat dog world out there. The player takes control of a lone wolf who has wandered into town. He starts hearing Nazear's voice instructing him to unleash him from his cage. He comes at odds with the local pack and has to earn his way into their good graces while dealing with the voices.
The basics of the game is to choose what race you wanna play and work through the city doing jobs for your side trying to bring about Nazear. I was thinking for the 21st century we would need guns. This would be beneficial with the subject matter because humans shouldn't live after being shot with an entire clip. With these creatures they will not only be able to live but heal at a supernatural rate. Besides being an action game i would love to have some really memorable scary moments. They way I have outlined the story, I left the end open to being able to have sequels or have a satisfying ambiguity to it.
So what do you guys think about this?